Cloud Server

Minecraft Server Hosting — DDoS-Protected, Frankfurt Latency

Host your own Minecraft server on a Cloud Server in Frankfurt — with free always-on DDoS protection , local NVMe for lightning-fast chunk loading and low latency for players across Central Europe. Full root control, a predictable fixed price from €4.90/month.

Rent a Cloud Server for Minecraft

Running a Minecraft server on your home PC sounds easy but comes with catches: your private IP becomes public, the machine has to stay on around the clock, and the first bit of chat drama can invite a DDoS attack that knocks out your whole internet connection. A rented server solves all of that — it runs 24/7 in a data center, behind professional network protection, and your home IP stays private. You keep full control over the world, plugins and whitelist without leaving your own machine running.

How much RAM and CPU does a Minecraft server need?

Minecraft is memory-heavy and single-thread bound. The server tick runs mostly on a single CPU core, so high per-core clock speed matters more than a large core count. RAM demand scales with player count, render distance, loaded chunks and above all plugins or mods. Storage speed matters just as much: exploring constantly reads and generates new chunks from disk, so local NVMe delivers noticeably shorter load times and fewer stutters than network-attached storage.

RAM & Cloud plan by player count
Players & typeRecommended planvCPU / RAMPrice/month
1–5, vanilla / friendsCloud Starter1 vCPU / 2 GB€4.90
5–15, Paper/Spigot + pluginsCloud Standard2 vCPU / 8 GB€12.90
15–40, Forge/Fabric modpacksCloud Performance8 vCPU / 32 GB€39.90
40+, network (Velocity/BungeeCord)Cloud Pro16 vCPU / 64 GB€89.90

For most communities the Cloud Standard (2 vCPU, 8 GB RAM, €12.90/month) is the sweet spot — enough memory for a Paper server with common plugins and 10 to 15 active players. Heavy modpacks like All the Mods or RLCraft are far more RAM-hungry, so reach straight for the Cloud Performance with 32 GB to keep the tick rate (TPS) steady at 20 even while players load new terrain.

Free always-on DDoS protection

Publicly reachable game servers are a favourite target for DDoS attacks — often from a frustrated player or a rival network. At Bthorio protection is permanently on and included in the price: volumetric attacks are filtered in the network before they ever reach your server. No surcharge, no manual activation when an attack hits, no sudden downtime for your world in the middle of prime time.

Low latency for European players

Our data center sits in Frankfurt am Main — at DE-CIX, Europe's central internet exchange. For players across Germany, Austria, Switzerland and neighbouring countries that means short routes and low ping, which translates into smoother PvP, tighter timing and less rubber-banding. No detour via US servers, no transatlantic latency delaying every jump and hit.

  • Full root access — pick your own Java version, Paper, Purpur, Forge or Fabric
  • Local NVMe instead of network storage — fast chunk loading and world saves
  • Free always-on DDoS protection with no surcharge and no manual activation
  • Fixed vCPU allocation with no overbooking — steady tick rate, no noisy neighbours
  • Frankfurt am Main, GDPR-compliant, carbon-neutral data center
  • Fixed monthly price in euros, 24/7 human support, no hidden costs

Frequently asked questions